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Asset packages are a great way to add multiple types of rewards to your players’ inventories – like a buy-one-get-one-free type deal, or a complete set of armor, for example. You can use them for pretty much anything, e.g. loot in chests, prizes for winning contests, or starting bundles (among other things).
November 1, 2022Everybody likes a present. And if you want to give your players assets in-game, then loot boxes are the answer. Use them to reward players through purchases, via in-game triggers or by manually gifting them.
September 28, 2022Rental assets are a really easy way to create consumable items for your game that are removed after a set amount of time.
September 28, 2022You're always limited by time when building and shipping a game. With time constraints, adding animation polish might be the last thing that you want to do. Thankfully, it doesn’t always have to be a compromise.
July 18, 2022Let's use LootLocker's REST API to implement online leaderboards in a Construct 3 game project.
June 17, 2022Learn how to use LootLocker's REST API to add online leaderboards in your Godot game project.
June 10, 2022This guide explains how to use LootLocker's REST API to implement leaderboards in the GDevelop game engine.
June 10, 2022We've released an extension for GameMaker that makes it super easy to add online leaderboards to your game: we call it Easy Leaderboards by LootLocker!
April 28, 2022In games, and especially mobile games like Candy Crush or Archero, it’s not uncommon to introduce a mechanic that gates the player to prevent them from running through content too fast. This guide explains how to implement a system like this and how using LootLocker can make it more secure.
March 29, 2022